This third-party research report from market analysts Ovum discusses how networks are responding to new consumer demand from mobile gaming. As smartphones and app stores became ubiquitous over the course of this decade, a new and rapidly growing casual gaming segment emerged. Playing video games is no longer restricted to dedicated game consoles, PCs, or laptops—millions of smartphone owners around the world became gamers. This report discusses the growth and demand drivers for mobile gaming, how the deployment of 5G fuels and enables online gaming, and how the network must evolve and adapt to this new pressure.

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